I'd like to see a brand new version of WoW with WOW TBC Gold a more powerful engine would be great. Imagine height being a factor in battle or having projectiles which actually strike or be blocked by things that weren't the initial intended targets.

It's actually a sort of absurd and nonsensical argument. Modern expansions feature a greater number of mounts than the TBC expansion did. I'd argue that there's much more variety in both the design and the acquisition. TBC was mostly dungeon drops and Grindy daily dailies to gain a reputation. The Nether Drakes were also amazing in design.

The entire concept of paying consmetics in a mmo is so unjust. Classic was so great because every cosmetic item was linked with an achievement in the game. Rare Mounts, etc. were a highly-regarded item. They're no longer worth the price once they can be bought. It's a bit odd that people continue to pay for mounts.

Maybe a bit less. There are certain memorable items in TBCC such as stunherald, Dst, Dragonstrike, ashes, al'ar, warglaives, and many more. There aren't nearly as many dungeon blues or p1 items that lasts absurdly long like they did in the classic version, however.

The later expansions are more interesting, but I find that not-noticeable items are gone in a flash. Except for the maledict trinket which isn't memorable for the right reasons, I'm able name some wotlk and cata items.

For me 2-healing NB, I simply pot early to get back up to close to fully mana. I also have a shadow friend at the beginning of the second ground phase and then pot CD restored before the end of the fight , if I require it. I also carry runes but never use them except when SHTF

This is what I do when I run with my guild, and where I know my fellow members. I've discovered that the bangle is ideal for pugs. It can be helpful when a tail swipe happens that causes people to buy WOW Burning Crusade Classic Gold stand in shit for too long more fragile healer than I'm accustomed too, and a chaotic air phase.